Just yesterday (July 10, 2026), I watched a video from a low-subscriber content creator that perfectly illustrates this crisis.
The setup was simple: the YouTuber gave three different top-tier AI models exactly 30 minutes each to recreate a popular retro game from scratch. Each model was given three consecutive attempts to refine, fix, and improve its own code based on user feedback.
[AI is not a magic bullet]If AI were truly the magic bullet these creators claim it is, the code should have improved with each iteration. Instead, I watched the technology collapse in real time under its own weight.
- The First Model [ChatGPT]: The first version of the code worked but was incredibly bloated. By the second attempt, the logic began to fray. By the third attempt? The code had degraded so severely that the game was completely unplayable.
- The Second Model [Gemini]: This engine managed a decent first and second attempt, but by the third round, it introduced so many game-breaking bugs that the creator had to abandon the progress entirely, roll back to the second version, and have the AI try again.
- The Third Model [Claude Sonnet 4.6 Low]: This was the most telling of all. The creator submitted the very first prompt to a high-end reasoning model. The AI spent five full minutes of deep, continuous server-side "thinking" to output the initial batch of code. But when the creator tried to submit the second prompt to fix a bug, the screen flashed a blunt restriction: "Upgrade your plan to keep chatting."
In just one single prompt, the sheer volume of data and background processing had completely incinerated the user's allocated server bandwidth.
Watching this play out was eye-opening—and frankly, a bit sickening. This type of programming isn't high-level software engineering; it is computational vanity. These creators are pushing complex AI models into endless, frantic loops, burning through massive amounts of server power, only to produce broken, unplayable files that get deleted the moment the video is edited for views.